Mikoshi (portable shrines), fireworks, taiko drums, and even takoyaki fights! Vket Real had many experience-based contents related to summer festivals that you could experience all at one location.
HIKKY Co., Ltd. held “Vket Real 2024 Summer,” a real event born out of the world's largest metaverse event “Virtual Market,” which has acquired four Guinness World Records™, for two days from August 3 (Sat) to 4 (Sun), 2024. In addition to corporate booth exhibitions and stage events held at four venues: “Bellesalle Akihabara” in Akihabara, “Shibuya Sakura Stage” in Shibuya, Tokyo, and “Namba Midosuji Hall” in Namba, Osaka. There were also collaboration cafes, mystery solving games, a round-the-clock In addition to corporate booth exhibits and stage events at four venues in Namba Midosuji Hall in Namba, Osaka, there were also collaboration cafes, mystery-solving games, round-the-clock stamp rallies, off-line meetings, and other realistic content in collaboration with local stores. The event attracted a diverse range of visitors, including not only virtual users but also overseas visitors and families, with approximately 50,000 visitors over the two days, with official goods being sold out one after another.
The main hall was overflowing with visitors!
Vket Mikoshi” connecting virtual and real world appeared at ‘Bellesalle Akihabara’! Sold-out booths and queues at corporate booths!
At Bellesalle Akihabara, a number of interactive contents were set up to allow visitors to experience the fusion of the virtual and real worlds, including company booths, and many people experienced various forms of the metaverse.
A “Vket mikoshi” was created to enshrine the “thoughts” of people living in the virtual space/metaverse and bring them together, Both virtual users and real-life visitors carried the mikoshi together through the “Resonite” and VRChat metaverse platform, praying to be a bridge between the world. The event was also a “prayer for transcendence,” in which virtual users and real-life visitors carried the mikoshi together and prayed to be a bridge between the worlds.
The parade of the mikoshi with the chants of “wasshoi” became a hot topic on SNS and other social networking sites, foreign tourists joined the mikoshi carriers, transcending not only the boundary between real and virtual worlds, but also nationalities.
A “Vket mikoshi” was created to enshrine the “thoughts” of people living in the virtual space/metaverse and bring them together, Both virtual users and real-life visitors carried the mikoshi together through the “Resonite” and VRChat metaverse platform, praying to be a bridge between the world. The event was also a “prayer for transcendence,” in which virtual users and real-life visitors carried the mikoshi together and prayed to be a bridge between the worlds.
The parade of the mikoshi with the chants of “wasshoi” became a hot topic on SNS and other social networking sites, foreign tourists joined the mikoshi carriers, transcending not only the boundary between real and virtual worlds, but also nationalities.
For the corporate booths we had: “Sony Corporation,” “Berg Corporation,” “Universal Entertainment Corporation,” “Hamamatsu City, Shizuoka Prefecture,” “Rohto Pharmaceuticals,” “VRChat,” “Namco Bandai Music Live,” “Benelic Digital Entertainment Co, GUNCY'S Corporation, Daimaru Matsuzakaya Department Store, Messe Holdings Corporation, Toyo Construction Corporation, Tokyo School of Music & Dance, diVRse Inc. The booth of “Berg Co.
The booth of “BELC Inc.” was with attractions such as target practice and fortune telling, which are installed in the permanent Metaverse world “BELC Land” and were enjoyed by approximately 1,000 visitors.
Universal Entertainment Corporation prepared a new kind of MR Pachislot, in which visitors could enjoy the spectacular effects of mixed reality by using Apple Vision Pro and Meta Quest 3 to superimpose images on the actual machine of “Oki Doki! The event attracted so much attention that numbered tickets were sold out early!
The booth of “Hamamatsu City, Shizuoka Prefecture” attracted a lot of attention from the visitors by displaying live eels swimming in an aquarium, in addition to the VR experience and sales of local products.
The booth of “BELC Inc.” was with attractions such as target practice and fortune telling, which are installed in the permanent Metaverse world “BELC Land” and were enjoyed by approximately 1,000 visitors.
Universal Entertainment Corporation prepared a new kind of MR Pachislot, in which visitors could enjoy the spectacular effects of mixed reality by using Apple Vision Pro and Meta Quest 3 to superimpose images on the actual machine of “Oki Doki! The event attracted so much attention that numbered tickets were sold out early!
The booth of “Hamamatsu City, Shizuoka Prefecture” attracted a lot of attention from the visitors by displaying live eels swimming in an aquarium, in addition to the VR experience and sales of local products.
Rohto Pharmaceutical Co., Ltd. sold “Deoko Body Cleanse Sheet in a Vket limited-edition Kiyoshi Neba Cocolo-chan design package with Cocolo-chan's treacle card,” which was also sold at the VR venue, at a booth featuring the Deoko® odor care brand. The entire supply was sold out by the evening of the second day.
At the VRChat booth, visitors were able to interact with VRChat staff on the other side of the world through the VR space, and the company also gave away a month's worth of VRChat+, a paid subscription service, for free to visitors only.
diVRse Co., Ltd. sold original plush toys of Akyo, a 3D model popular on VRChat, for the first time at VketReal, and the 6,600 yen item sold out early on the second day.
Toyo Kensetsu Co., Ltd. developed a VR attraction that allows visitors to experience the construction industry as if they were playing a game. The easy-to-understand content of the attraction, which took place in a New York skyscraper and involved crossing a high bridge while braving strong winds, was well received and experienced by more than 400 visitors.
At the VRChat booth, visitors were able to interact with VRChat staff on the other side of the world through the VR space, and the company also gave away a month's worth of VRChat+, a paid subscription service, for free to visitors only.
diVRse Co., Ltd. sold original plush toys of Akyo, a 3D model popular on VRChat, for the first time at VketReal, and the 6,600 yen item sold out early on the second day.
Toyo Kensetsu Co., Ltd. developed a VR attraction that allows visitors to experience the construction industry as if they were playing a game. The easy-to-understand content of the attraction, which took place in a New York skyscraper and involved crossing a high bridge while braving strong winds, was well received and experienced by more than 400 visitors.
Other events included a meet-and-greet event at the mini event space where visitors could take pictures with Vket-chan No. 1, the popular TikTok character “Ao-Panda,” and Hamamatsu City's mascot character “Shisei Daimyo Ieyasu-kun,” as well as sampling of BARK, an original BELC drink. “LeMonolis,” a VTuber real communication service that allows visitors to talk with VTubers projected on a large vertical monitor, and a “message board” on which visitors could leave commemorative messages, etc., were also set up for the enjoyment of the many visitors.
TKP Garden City PREMIUM Akihabara” became a place for exchange with creators active in both the virtual and real world.
At TKP Garden City PREMIUM Akihabara, a “Parareal Creator Area” was set up where creators active in both virtual and real life exhibited their booths. Many users visited the booths on both days and enjoyed real-life interactions, including conversations with creators.
Seek Amusement Inc. held the “VTuber Illustration Festival: Real x Virtual Fuss! ~and exhibited illustrations created by 31 VTubers. A photo spot that recreated the Shinjuku Station area where the legendary interview with Gunpy of the comedy duo “Haru to Hikoki,” aka Bakido, took place, as well as a photo spot for the popular VTubers “Omega Sisters” were also available.
Seek Amusement Inc. held the “VTuber Illustration Festival: Real x Virtual Fuss! ~and exhibited illustrations created by 31 VTubers. A photo spot that recreated the Shinjuku Station area where the legendary interview with Gunpy of the comedy duo “Haru to Hikoki,” aka Bakido, took place, as well as a photo spot for the popular VTubers “Omega Sisters” were also available.
Popular comedians, voice actors, VTubers, and others gathered at “Shibuya Sakura Stage”! Shibuya Sakura Stage” was filled to capacity and the stage was filled to the brim with excitement.
A total of 12 special stage events were held at Shibuya Sakura Stage, featuring numerous guests including popular comedians, voice actors, video creators, and VTubers. Female voice actors Asami Imai, Miyu Kubota, Kaori Maeda, and Kotori Koiwai planned a virtual trip through the world of Vket, and popular voice actors Kazuhiko Inoue, Hiroki Yasumoto, Taichi Ichikawa, and MC Dairo Tenjin toured Paralyial Yokohama on the stage. There was also a “V” Cosplayer Contest, in which the contestants were evaluated by such star-studded members as Tomonori Jinnai, Ayaki Miyamoto, Aozora Tokui, Lady Himiny, and Rippe, and a “Metaverse Big Comedy Contest” featuring young Yoshimoto Kogyo comedians Elf, Mezon, Synchronicity, 9th Avenue Retro, and MC52Hz.
The event also featured a “Metaverse Comedy Contest” featuring Crystal Noda and Hiro Yutaka. Crystal Noda and Hiroyuki Mc-II toured Paraleal Osaka, exercised with Atsuki Suzumiya and Maron from REAL AKIBA BOYZ, Omega Rei, Omega Rio, and Ringo Kujo from Omega Sisters, and Ruki Otonmon from VEE, Talk shows by popular VTubers such as Omegae Sisters' Omegae Rei, Omegae Rio, Kujo Ringo, VEE's Ruki Otomon, and Truth Nightmare will also be held. Other events included a Metaverse Business Talk Show and a stage event welcoming the community in VRChat.
The event also featured a “Metaverse Comedy Contest” featuring Crystal Noda and Hiro Yutaka. Crystal Noda and Hiroyuki Mc-II toured Paraleal Osaka, exercised with Atsuki Suzumiya and Maron from REAL AKIBA BOYZ, Omega Rei, Omega Rio, and Ringo Kujo from Omega Sisters, and Ruki Otonmon from VEE, Talk shows by popular VTubers such as Omegae Sisters' Omegae Rei, Omegae Rio, Kujo Ringo, VEE's Ruki Otomon, and Truth Nightmare will also be held. Other events included a Metaverse Business Talk Show and a stage event welcoming the community in VRChat.
UUUM Corporation” also exhibited a bar counter-style booth, and creators Nobaman and Yamien held a drink handover event. Many fans attended the event.
The “Welcome Metaverse,” in which visitors could talk directly with their avatars on a monitor set up at the venue, and the “Shibuya wo Sairareru Catch & Dokkan: Parareal Hanabi Shokunin! is also being developed. The game was well received by visitors, providing an experience that crossed the boundary between the virtual and real worlds.
The “Welcome Metaverse,” in which visitors could talk directly with their avatars on a monitor set up at the venue, and the “Shibuya wo Sairareru Catch & Dokkan: Parareal Hanabi Shokunin! is also being developed. The game was well received by visitors, providing an experience that crossed the boundary between the virtual and real worlds.
Namba Midosuji Hall in Osaka, the first regional venue, was so successful that admission was restricted.
At the Namba Midosuji Hall in Osaka, the first venue outside of Tokyo, the same contents that were held in Tokyo were enjoyed across the virtual and real worlds. In particular, the Vket Walk was a new initiative that allowed visitors to experience the Akihabara venue through monitors without leaving the Osaka venue, with some participants commenting that it was so much fun they felt as if they were actually in Tokyo.
Osaka School of Music College” and ”Digital Standard Co. The popular “Avatar Cheki Wall” and “Message Board” will also be available. In addition, an exhibit area for paraleal creators was also set up in the same venue to provide a one-stop experience. Despite being the first event of its kind, the Osaka venue was packed with visitors from the morning, so much so that there were even times when admission was restricted, a result of the enthusiasm and needs of the local community.
Immersive Store” Connecting Akihabara, Shibuya, and Namba in One Virtual Space Creates New Avatar Work Possibilities
The virtual and the real merge! Experience the unique metaverse contents for all generations.
The “Popping Up! Talking and Connecting Immersive Store,” visitors enjoyed a new-age shopping experience where they could purchase goods while being served by a variety of avatars, including VTubers. The main monitor in the reception area at the front of the store uses Sony Corporation's ELF-SR2 spatial reproduction display, which allows visitors to see realistic 3D images (3DCG) with the naked eye, making it possible to receive immersive avatar customer service without wearing an HMD.
The virtual staff members who serve customers can access all three locations from a single virtual space, and both customers and visitors have commented that they had a great time and that this is what they were looking for. Both the virtual and real worlds were well received with a high level of enthusiasm. Furthermore, this content recorded a 30~40% higher purchase unit price ratio than in the regular merchandise sales area, and presented the possibility of new avatar work.
The virtual staff members who serve customers can access all three locations from a single virtual space, and both customers and visitors have commented that they had a great time and that this is what they were looking for. Both the virtual and real worlds were well received with a high level of enthusiasm. Furthermore, this content recorded a 30~40% higher purchase unit price ratio than in the regular merchandise sales area, and presented the possibility of new avatar work.
Virtual vs. Real Battles! V-Duel,” a new type of Metaverse game
V Duel - Takoyaki Battle! ~is an archers' typhoon game that allows participants on the virtual side and those on the real side to face off against each other. Three units were set up: two at the Bellesalle Akihabara venue in Tokyo and one at the Namba Midosuji venue in Osaka. Real participants fire lasers to repel participants on the virtual side who come at them aiming at the takoyaki in the front of the screen. The game was well received by participants, even those who had never experienced VR before, because of the new sensation of game play that transcended spatial boundaries.
Dive into the virtual world in your avatar! AVATAR MEETS” Taiko Drumming Game for an Easier Metaverse Experience
AVATAR MEETS,” which was popular at the previous ‘VketReal 2023 in Shibuhara,’ was held at two locations: the Bellesalle Akihabara venue and the Namba Midosuji Hall venue. When you move in front of the large screen monitor, you are projected as an avatar in the VR space. When you beat the taiko drum placed in front of the screen, your avatar in the VR space also beats the drum in tandem, giving the experience of entering a virtual world. This is a unique experience that even people who do not usually have the opportunity to experience the Metaverse, such as small children and people from overseas, were able to try it out.
Vket Walk” takes you out of your avatar and into the real world! Experience the excitement of the venue even from afar!
Vket Walk,” in which participants can jump out into the real world in their virtual form, was held in Akihabara, Shibuya, and Osaka. Our own staff carries the monitor and walks around the real world, while you, in your avatar form, feel as if you are walking around in the real world from inside the monitor. Since the video and audio of the real person are also connected, it is possible to communicate in real time. This is a long-awaited project for those who live far away and cannot easily participate in events, or for those who want to enjoy real events in virtual form! Many people enjoyed the seamless connection between the virtual and real worlds.
1,000 people participated in the “Circumambulatory Mystery Solving Game” held in Akihabara and Shibuya! They tried to solve riddles together with virtual gods!
Renewal of the previous very popular round-the-clock riddle solving game, “Pray for Transcendence with Everyone! ~The game was held in Akihabara and Shibuya, Tokyo, as “Virtual Twelve Gods Grand Summer Festival! ~was held in Akihabara and Shibuya, Tokyo. Approximately 1,000 people participated in solving the riddles of the story about the Tsukemogami in the virtual world.
The after story of this riddle solving game is also available on the official website as “Virtual Twelve Gods: The Great Summer Festival - The Story of Tsukemonogatari Afterwards”.
Official HP of the riddle-solving game:
https://event.vket.com/2024Summer/real/nazotoki24afterstory
The after story of this riddle solving game is also available on the official website as “Virtual Twelve Gods: The Great Summer Festival - The Story of Tsukemonogatari Afterwards”.
Official HP of the riddle-solving game:
https://event.vket.com/2024Summer/real/nazotoki24afterstory
Avatar Cheki Wall to preserve memories becomes popular content for virtual users
The “Avatar Cheki Wall supported by FUJIFILM Business Innovation Japan Corporation”, a very popular project, was held at three venues in Akihabara, Shibuya, and Osaka, where participants could print their avatars with INSTAX “Cheki” cameras and display them in the venue to leave their footprints of their avatar participation. The “Avatar Cheki Wall supported by FUJIFILM Business Innovation Japan Corporation” was held at three venues in Akihabara, Shibuya, and Osaka. This time, Fujifilm Business Innovation Japan supported the event by providing “Cheki” INSTAX SQUARE Link™, which can output large size Cheki, and approximately 1,000 people at all three venues attached their avatar photos. About 1,000 people applied photos of their avatars at all three venues, adding to the excitement of the event.
A “Stamp Rally” was also held, with prizes such as “Meta Quest 3” to be won!
A “Stamp Rally” in which visitors who get MyVket medals from QR codes installed at the venues will receive various products will be held at Bellesalle Akihabara, TKP Garden City PREMIUM Akihabara, and Shibuya Sakura Stage. The first 500 visitors to collect two medals were given one of the following items at the venue on a first-come, first-served basis: “KOIKEYA Potato Chips,” “EBARA Food Industries Corporation Steam Veggie Seafood Garlic Flavor,” “Earth Pharmaceuticals Corporation Warm Foam ONPO,” and “JVC Kenwood Corporation Low Concentration Ozone Generator. In addition, those who collected four medals were entered into a drawing to win a “Meta Quest 3,” “Genjin Shushin Gaming Chair,” “Audio-Technica Corporation Headset,” “T-entertainment Corporation Honeybear,” “Aurora Corporation Umbrella,” “FLU Corporation REYNATIS” and other prizes to be given away at a later date.
Vket Official Off-line Meeting” Held in Tokyo and Osaka! A Record 600+ People Attended in Collaboration with Popular VRChat Community!
The popular “Vket Official Off-line Meeting” was expanded this time to three locations: “Stadium Bar Akihabara League”, “Akihabara Idol Stage” in Tokyo and “Namba Midosuji Hall” in Osaka. Each session featured collaborations with popular VRChat communities, events, and worlds such as Succubus Bar LILITH, Castrato, Aikyoku Toki, French Maid Cafe Furu~ru, VRC Comedy Dojo, FUJIYAMA, and Poppy Yokocho. Peperoncino also hosted the “DJ Party in VketReal OSAKA” in Shinsaibashi, Osaka, which was a great success, with a record total of over 600 people attending all venues.
The popular “HUB x Vket Collaboration Cafe” is open again! Collaboration drinks sold in record numbers!
HUB Ltd. held the largest-ever collaboration café with HUB Corporation at six locations: HUB Akihabara, HUB Chom Chom Akihabara, HUB Shibuya, HUB Shibuya 3, HUB Shinsaibashi, and HUB Namba Ebisubashi, serving Vket original drinks during the event period.